#pragma once
#include "ZenFrame.h"
#include "ZenLight.h"
#define ANIMATION_LENGTH 100
class InitLight :
	public CZenFrame
	{
	public:
		InitLight(void);
		bool animation;
	private:
	int counter;
	int length,width,x,z;
	CZenLight blue, yellow, white, magenta, cyan, red;
	public:
	void Init(int width	, int length, int x, int z, bool first = false);
	void Render();
	void Disable();
	public:
		~InitLight(void);
	};
